Here’s our round up of the most useful user experience (UX) design resources we’ve come across recently.
Modelling the Mobile User Experience (SlideShare)
Bryan Rieger from Yibuu does it again with this awesome presentation on the issues (and a potential solution I can’t wait to try) of modelling the mobile user experience. Like all of the Rieger’s work this is an absolute must-read, it really is as simple as that!
Multitasking on Mobile Devices (Nielsen Norman Group)
Multitasking involves being able to rapidly switch between different apps and to combine multiple sources of information. Small mobile screens limit users’ ability to see content from different apps at the same time, so current operating-system support for multitasking focuses mostly on switching between different apps. This increases users’ memory load, so mobile designers must help users compare and rapidly retrieve recent items.
Sketching User Experiences: The Workshop (PDF)
This PDF produced by the Interaction Centre at UCL is rammed full of practical tips. If you get hesitant at the thought of sketching – this is a must-read!
The Origins of Common UI Symbols (ReadyMag)
“They are road signs for your daily rituals — the instantly recognised symbols and icons you press, click and ogle countless times a day when you interact with your computer. But how much do you know about their origins?”
FAQs Still Deliver Great Value (Nielsen Norman Group)
“A usable website FAQ can improve products, services, information, and user experience as part of your knowledge management process.”
Wireframes for the Wicked (Cone Trees)
Three experienced designers share their tried and true tips for making wireframes really work. They talk about how to sketch a wireframe on the fly to demonstrate an idea and how to create a standalone wireframe deliverable; when to show a concept and when to describe nitty-gritty detail; how to make a narrative wireframe and how to make a specification wireframe. All with plenty of examples.
Beyond Blue Links: Making Clickable Elements Recognisable (Nielsen Norman Group)
“Whether you adopt a flat-design style or not, interactive components must retain sufficient cues to suggest clickability. Signaling clickability with cues such as borders, color, size, consistency, placement, and adherence to web standards can give interactive components the proper look.”
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